![]() The designers meant for this to be a brutal setting, and with there being an exploding dice mechanic on high damage rolls, your first combat encounter could easily be your last too.Having started in 2017, PAX Unplugged is the first PAX convention to center entirely around tabletop gaming. Basically, imagine The Witcher except nobody is allowed to be Geralt. Magic does exist in this world, but every time you use it there’s a chance that it goes wrong. Zweihander - A dark medieval RPG where regular people are thrown into very irregular situations. Overlight: The Ivory Mausoleum - The newest addition to Adam’s favorite TTRPG may not be a new game per se, but it expands the lore and the world of Overlight in ways that definitely deserves a mention. The rulebook itself is tiny and only $13, so checking out this RPG isn't going to break the bank either. With a low barrier to entry and a whimsical setting, The Excellents is great for gamers of all ages. For example, you couldn’t be Music Princess, but you could totally be Synthwave Princess! Oh, and your gender doesn’t matter, everyone in The Excellents is a princess. Your domain could be anything from puppies to toasted marshmallows to flaming swords the only restriction is that it must be something specific. You were so into it that the universe recognized it and transported you to the Awesome World to be the Princess of that thing. In The Excellents, you play someone who was completely and totally into one particular thing. It's taking the idea of 'rules light' in a very different direction than other takes in the genre. All the storyteller has to do is flip cards over and scan them, and the app will return one of hundreds of possible scenarios. Weave’s main selling point is its companion app, which does most of the heavy lifting when it comes to world creation and prep. Don't worry - we'll definitely be writing about this one again soon. If you are curious about the system and what else they are working on, Pendelhaven Games actually has a Kickstarter running right now to add the Celts to their universe that has us very excited. I would love to crank out this whole article right now, but there’s too much else to talk about at the moment. ![]() Our game of six players had him teach the game and lead us through some epic encounters in just three hours time. Getting a chance to play with Andrew Valkuaskas, the game's lead, was a real delight. However, when your character dies, it means that you level up as a player, granting you access to all kinds of new bonuses, including the chance to have that character come back as a powerful einherjar! For example, character death is not only possible, but practically guaranteed it is Ragnarok after all. The designers took great care to fold the theme of Viking mythology into every layer of their world, and it shows. There's a lot to love here, from the thematic runes to the gorgeous art that is printed over every page. ![]() Every character has abilities that allow for you to support others outside of your turn, improving player interaction as a whole. Every round you have to decide which runes to spend and how, and which to hold back to defend yourself. Aside from being beautifully thematic, the runes eliminate a bit of the randomness of dice and replace it with poker-like strategy. Instead of dice, everything from character creation to combat is done with runes. The designer spent a decade examining everything he doesn’t like in common tropes of the genre, then carefully considered how to fix it. 2) Fate Of The Norns: Ragnarokįate of the Norns: Ragnarok by Pendelhaven Games is one of the cleanest and most innovative RPGs I’ve played in a long time, and is easily one of my PAX Unplugged highlights. In 2020, definitely expect more articles about the system here. I'm really excited about the direction that the game is taking, forging its own identity and building up its own community. We talked about why Paizo had decided it was time for a new Pathfinder, what they hoped to accomplish with it, and what is in store for the future of this bold new venture. I got a chance to play a session run by one of Paizo’s reps, and had a great interview with Lyz Liddell, a designer from Paizo who worked on Pathfinder 2e.
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